The first GTA game that I really, really like! The way this PS2 version of miami is presented, with its clear structures, the unique looking character models (that tries to capture the comic book look of its cover instead of reality) and the thick color palette (full of beautiful reds, blues, greens and purple) creates an virtual space that is both alluring and calming. An effect rounded up by its stellar soundtrack that is filled with bangers and perfectly complement the games “80s by Scarface and Miami Vice” vibe. But the real surprise for me was how fun the game was apart from its atmosphere. The missions here strike a good balance between challenging the player in fun ways and not creating objectives that are a pain in the ass to complete and they mostly hit that sweet spot. The inclusion of real estate is also a neat idea, even if its underdeveloped, and provides an objective for players to do something with the thousand of dollars in their pockets.

Sadly this game also presents a few problems that would pop up in other GTA games: restrictive mission structure, derivative writing resulting in satire that honestly doest deserve to be called satire (thankfully mostly relegated to ingame radio shows) and unenjoyable shooting mechanics. it honestly kinda rocks how GTA never managed to make the shooting feel good in their games and Vice City is a prime example. Despite these flaws, I had a great time with Vice City and never expected to get so swept up in its moods and colors.

Reviewed on Aug 13, 2021


Comments