God of War Ragnarok is a titanic game I have ungodly love for that could be discussed for hours. I'll spare you an essay and give you some highlights. The combat is exclusively improved, giving you 3 weapons with more depth and utility than the last game could even dream of. Barehanded combat has been "nerfed" but you will never be fighting barehanded so I didn't even realize it until someone complained about it. The Blades of Chaos have a whole new mechanic of charging up a swing and wailing on a target. The Leviathan Axe and Blades of Chaos have awesome elemental interaction with each other, encouraging you to constantly use various different attacks to bring on more pain than ever. The enemies and bosses have never been this tough. The game gives you multiple difficulty options to tackle the game in the way you prefer. GMGOW is the obscenely brutal expert mode, only for the best of the best. There are sadly no trophies for tackling this mode, and there aren't any extra rewards in-game so the mode is purely for bragging rights. The peak moments in the game for me gameplay wise were the end-game fights against large hordes of enemies in Muspelheim and the Berserker fights. They're very tough but very rewarding, both personally and in terms of game rewards. The story was compelling, made me cry, and had me hooked from start to finish. Hours would go by in the blink of an eye. God of War Ragnarok gets my highest recommendation and adoration, and it firmly cemented itself as one of my favorite video games of all time.

Reviewed on Jan 19, 2023


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