DOING MY PART TO SAVE SUPER EARTH

So far the game is pretty good, just lacking quite a lot in content. I'm a huge fan of PvE games, and Warhammer 40k: Darktide had the same problem on release of good gameplay, very fun just...not a ton to do. Still, it has been very fun for the first 10 or so hours, especially the fights against the automatons. The bugs just kind of mindlessly wander into things and die, but the automatons don't go down so easy, they're tough, have guns, and do a ton of damage if you aren't careful. Their dropships can be shot down, but only when the rockets are working correctly. The automatons definitely feel like the real game for lack of a better term. Anyway, time for the pros and cons


Pros:
- Gunplay feels great, weapons feel impactful when used for the right job
- Gameplay is very fast paced and tight, especially against the automatons
- Feels very fair, it's rare that a death feels super undeserved or cheap
- Normally I dislike Live Service as a model, but it actually feels fitting here, much like it does for Deep Rock Galactic
- Presentation is great, much like Starship Troopers this game is full of satire about hyper-militarization and propaganda and it lands very well, it's very funny

Cons:
- Very few weapons, there's 17 between the regular and premium battlepasses
- No saved loadouts, you have to manually input your stratagems every time. also you can't drop in with a support weapon which is just an odd choice
- Rockets are buggy, I've been using the Recoilless Rifle a lot and sometimes rockets just go straight through things. It's happened to enemies, to the dropships, even small buildings on occasion
- No weapon upgrades, this really feels like the type of game that would let you do that, but you can't which just feels weird


Overall, pretty great experience just a lot of QoL features and new content.

Reviewed on Feb 11, 2024


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