The slice-of-life and town vibe are great. The character interaction is great. The music is great, probably the Nasuverse's and Fukasawa's best. The visuals look great, character designs and fights included. I also like how it found a good way to explain its magic, especially during fights, where unlike Fate, it doesn't get in the way of pacing and also doesn't break established rules (much). It also, unlike the overwhelming majority of visual novels, not only doesn't have sexual content, it also doesn't have explicit romance, or even "anime moments". The main trio are a group of friends, a guy and two girls, and it was a very pleasant surprise to see a friendship between a boy and a girl depicted in a platonic manner in this medium.

Still, it's been over a decade and the promised Mahoyo 2 (where my issue would've been addressed, supposedly) is nowhere in sight, so I'll just say this now: this work isn't very interesting thematically. In fact, unlike something like Tsukihime, KnK or Fate/stay night, it doesn't focus on themes much at all. It doesn't have much to say, which is fine, but I can't help but wish it did, considering Nasu has interesting themes and messages in his works. It feels like lost potential.

Reviewed on Oct 01, 2023


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