I think Starfield is pretty disappointing and lackluster, even by BGS standards.

The ship system was kind of interesting at first but it felt more like an obstacle than a feature that the game was built upon.

The sheer amount of fucking loading screens in this game is insane and even though they aren’t super long with an SSD they become really annoying fast.

Alongside that, there’s a lot of features that were nice that Fallout 4 had that this game is missing that would’ve helped a lot like being able to scrap any junk you see as well as the new building system feeling like a total downgrade and also how there's a million different materials and they all way too much.

The XP values in this game make no sense either, like I’ll kill a small slug creature on some random ass planet and get 80 XP because it happens to be a higher level but you only get 50 XP by lockpicking a MASTER DIGIPICK in this game where the lockpicking game is drastically more time consuming and actually requires thought. There’s a lot of different examples of XP values being bad too.

The perks seem pretty dumb a lot of the time too, having to artificially unlock the ability to slide or pickpocket is dumb and something that no other Bethesda game tried to do.

I thought the companions were pretty weak in this game too, especially compared to Fallout 4 they seemed very uninteresting and similar especially since they’re all from Constellation. Just like in Fallout 3, the game does everything in its power to make you not want to be a bad guy because there is absolutely no reason to be besides roleplaying sake.

I definitely like Fallout 4 and Skyrim way more and even though I do have a much bigger emotional attachment to those games, I genuinely feel like both those games have much better game flow, lore and general immersion/enjoyment than Starfield does.

Reviewed on Oct 17, 2023


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