The infamous Ground Zero turrets are significantly nerfed in the NightDive Quake II remaster, however Ground Zero still remains a notch more frustrating than the rest of the expansions. Chiefly due to some particularly cruel encounter design. Still worth engaging with so long as you know what you're getting into. I'd probably have liked it much less were it not for the new compass feature always providing a clear route to the next encounter. Without it I imagine the lack of an ingame map would make figuring out where to actually go with no more than a text blurb commanding you to "Return to the [INDISTINCT TECH BASE #X]" a somewhat directionless and frustrating task.

Reviewed on Mar 18, 2024


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