Took me far too long to get around to this classic. The upgrades for Samus are still impressive and unique, consequently the environmental puzzle solving is super engaging, which is something a lot of modern Metroidvanias sorely lack. Some of the ways forward can be a bit obtuse but the satisfaction of finding the solution makes it worthwhile. I didn’t expect to enjoy some of the boss fights as much as I did, whilst what they expect from the player is quite simple, to run, gun, duck and jump, each did a good job differentiating themselves in the way they move about the arena, their movesets, attack patterns and of course in their distinct, beautiful pixel art. I do wish more platforming was incorporated into these battles however that may have over complicated things which I get. All the areas in the game are outstanding, with stellar level design throughout, the shortcuts connecting each area are also well thought out, meaning backtracking never became arduous.

In conclusion it is incredible to think that Super Metroid was released almost 30 years ago, I can’t imagine how futuristic it must have felt back then. Its depth is still astonishing and honestly it puts most modern Metroidvanias to shame.

Reviewed on Nov 20, 2023


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