In recent years I have been enjoying single-player FPS games less and less, I thought that maybe they just weren't for me anymore. I was glad to be proven wrong when playing Ultrakill. The gameplay is nuanced, with a truly impressive amount of player expression available. This is commonly missing in most shooters which explains my growing fatigue.

Stellar and diverse levels complement this amazing gameplay, although in classic boomer shooter fashion they are disconnected and do not flow into one another. Boss fights were an unexpected highlight especially those against V2 and Gabriel where your mastery of effective weapon switching, and evasion truly gets put to the test. These fights are relentless in the best possible way as the boss AI is reminiscent of how you yourself play, so the satisfaction upon besting these two is immense. The integration of checkpoints was a good choice also as they prevent frustration on higher difficulties whilst not being too egregious.

I’m looking forward to when I get to blitz my way through the newly released Layer 7. As after the holidays are over, I go back and reunite with my primary PC setup, namely my nice peripherals. So yes, I’ve been holding off so that I can experience it the right way :)

Reviewed on Dec 27, 2023


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