Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

10h 0m

Platforms Played

DISPLAY


Mechanically speaking this is an upgrade both in gameplay and story compared to Zero 1. They even made grinding weapon experience a lot less tedious thankfully. However when it came to enemy placement and level design I feel they got worse from the first game. So many instances of enemies on a wall or ledge to hinder you from going forward and getting blind sided way too often. Lots of bosses just doing a butt load of damage more than what's expected of the Zero games. It was just a frustrating experience and it didn't feel hard, it just felt tedious to play through