What is this game?

You start by boarding a ship. Then get called back to the boat that you got there on, because your luggage is too heavy. You grab a log book and a compass from the luggage and enter the ship.
The log book has all the information given to you.
It seems you are an insurance investigator, who has to board the ship and figure out what has happened to the crew. Your report will be basis for any claims or rewards on the crew and their estates.
So... Detective work. Cool.
I get a map of travel, a picture of crew festivitas, a picture of asian passengers and a picture of a firing squad (these are 3 pictures that were drawn during the voyage and serve as visual aid for your work)
Also a complete crew manifest is available.
All the following pages are chapters of the voyage. Empty pages though. What happened? You must figure it out.
On the ship deck not much is present. Very little can be done. Only 1 passenger cabin can be accessed, empty, and 1 body present. Everything else is locked off.
I walk up to the dead body outside the captains quarters and the compass appears to tell me something can be done.
I press the left mouse button.
Woosh... And in to the rabbit hole I began the journey.


Chapter X, The End
Blank screen... People talking. 2 men wants to enter the captains quarters and are willing to do whatever it seems. But a uppety english voice tell them that this is not going to happen. BANG... a shot goes off.
This is done by sound, only aided with the voiced subtitles. Oh I am hooked.
Then a still image appears... I see the dead guy with a bullet pearcing his body, a crew member at his side, and a guy standing in underwear in the captains quarters with a gun pointed directly at the shot guy.
I can move. OHHHH I get to look at this still image in 3D.... I am so into this already!!!!
After 30-odd seconds, the vision fades. You are back on the deck with the remains of the shot man. But now the door to the Captain's quarters is open. I can enter, and I see dead people...

Who are these men? Why is this happening? How on earth am I going to figure this out? 60-ish crew on the manifest and I need to find them and figure out their fates? Will I ever be able to get on with my normal life before finishing this game? Questions that are vital and the primary basis for my existence from now on.

This game is not holding your hand in any way. You are going to have to love adventuring if you want to be happy about playing this game.
Absolutely only basics are given to you from the get go. Information on solving puzzles are given, but only what is absolutely needed and only when you may need the information. Until then all you do is deduce.

So basically you get a compass that can tell you the last scene of a dead persons life, accompanied by 10-30 seconds of audio prior to that snapshot of death.
The first scene you get is always the last scene of a chapter, and then the game unlocks another dead body that gives you the scene before that scene, until the entire chapter has been unlocked.

During the adventuring of the scenes you must observe and listen. You will be getting subtle and not so subtle hints. You must then use whatever knowledge you get to give each crew member a name/rank and a cause of death and if applicable the culprit.
You must use everything, from how people look to how they speak or what they say, to deduce what has happened.

After finishing this game I am awestruck by how good this game is. I am also finding it difficult to point out issues with it.
Well I could pound on the steep learning curve and no hint system if you get "lost". But then again, this is exactly why I loved this game. It was not too easy. I had to pay attention to every detail in every scene. Some scenes would give you information that has nothing to do with a person that died, but just subtle information on who a person was

I must admit that I failed my first playthrough. I got stuck. I put it down for a very long time, and just recently picked it up again. This time I sure was going to pull myself together. This second run I learned how to use the log books cross reference system, which I believe helped me tremendously.
I do believe that all the mechanics in this game are important and needed. How many games can you say that about them? I do not believe to have played that game.

If stripped down to basics, the game is very simple. But it is put so well together with a very catchy story that you just do not care.

The audio in this game is sublime. Some hints are audio only. So it is important that the audio is good. Reasearch into langauges, hiring of voice actors that can speak those languages and with correct accents IMO. I am from Denmark myself so even the dane and swede was spot on.

The graphics you could easily be critical off as it is VERY simple. 1-bit colours in an 8-bit resolution, or something approximating that. Many might give this game horrible grahics score, but not me. This was exactly the graphics that were needed for the gameplay. Some hints were VERY hard to see, and therefore made the deducing harder. Was that a knife he is stabbing that dude with or does he have another tool? If the graphics had been in full blown Unreal Engine with all the bells and whistles then I believe that many hints would have been easier. Also the charm of 19th century ship would have been gone. It seemed fitting for the times that we are in to have poor tools available for deducing.

The music score is also an awesome part of the game. It really pumps you up. Strings and brass, with pumping sounds that entice you to look around and take in whatever scene you are in. Sometimes I felt the still images of scenes to be alive because of the audio.

If you like adventures and puzzles, and you do not mind to think for yourself without a game serving the solution on a silver platter, then this game should be a must have.

This game made by 1 man? Really? Graphics design, programming, mechanics, storyboard AND music composer? Look, I could compose something too, but I will be the first to admit that it would not be at the same level as other things I can do. But Lucas Pope does all the parts so well. Is there anything he can't do?
I will surely look out for more from Lucas Pope...

Reviewed on May 23, 2024


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