The gameplay and loot loops are satisfying enough. But everything else just lacks vision. Procedurally generated dungeons and encounter zones that you will see repeated over and over again until you've memorized the location of every single chest credstick and enemy spawn in the game really ruins all the exploration mechanics.

This game is like Cyberpunk in that it is a game that tries to be 2 games at once. However instead of GTA and an ARPG it is trying to combine No Mans Sky with the gameplay loop of Fallout 4. This leads to an incredibly jolting and disjointed experience where nearly every system in the game is completely disconnected from the game itself. You can play the entire main story of the game without once touching the exploration mechanics because they just aren't necessary and really end up detracting from the experience as a whole.

Reviewed on Sep 06, 2023


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