I still enjoy this game a lot but it really frustrates me, it tried to make Banjo Kazooie bigger and better in every way but it made it a little too big and to better (?), the leves have really great theming and charm, but most of them are giant and feel cumbersome to navigate, specially since you have to constantly revisit areas due to things like the wumba transformations, having to play as mumbo, Banjo or Kazooie individually or coming back after learning a new move, wich there are a lot of in this game, some of them are great, while the separatiom gimmick is a little badlyutilized i love Kazooies solo moveset, but many of the new moves feel like just STUFF TO DO, same with playing as Mumbo, is it really that fun? No, but its stuff to do so do it. However its not all bad, i love the atmosfere of Isle O' Hags, it feels like its own interconected and interactive world in a very Banjo-Kazooie way, the first games levels were also great but they were mostly limited to themselves so having the levels interact with eachother is a very natural next step to take, the charm and character of the first game is multiplied by ten in this one, part of the fun of doing the tasks asked of you in each area is getting to meet the silly characters behind them, especially the bosses, wich were my favorite adition here, the first game had one amazing bossfight aggainst Grunty and that was kind of it so this time around every level has one of them and theyre all great! Except old king coal but just because hes dumb and easy. In conclusion, while this game delivered on a ton of what i was hoping for in a sequel to my favorite 3D platformer, it also stumbled a lot (i would delete the 4 hours i spent on grunty industries from my life if i could) i feel like making banjo bigger is a good idea but they had a little too much ambition with this one, this is the main reason i want a Banjo-Threeie, a sequel to this could find the perfect balance between the simple fun of Kazooie and the excitting new ideas of Tooie.

Reviewed on Dec 23, 2023


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