This game is so full of heart and charm. It's so clear to me that the team that worked on it understands not only how to make a fun platformer, but also definitely have a grasp on what makes something a souls-like.

The combat is challenging until you get a solid grasp on it. The use of a skill tree that helps expand the basic combat loop was great. The general stats were a bit bare bones, and you can just power level Attack/Strength/Damage and just hit like a truck. The creativity of the shell system was so fun to explore and find what works for you.
I had an absolute blast from beginning to end. I truly wish there was more to explore because I just had so much fun running through this game and getting every shell.

My only complaints are the general lack of enemy and some music variety, but the unique bosses make up for that in my opinion. There were some performance issues during my playthrough, but it's clear that Aggro Crab is working on releasing some fixes.

Reviewed on May 07, 2024


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