+all in all as a kirby game this is a pretty solid one. there are certain kirby titles that aim to play like a "normal" kirby game, and this is one of those
+the challenge rooms to get sun stones are solid in this one, several of them actually gave me a bit of trouble
+this is one of the few 3ds games I've played where the 3D is actually useful, specifically for certain attacks or sections that are hard to judge without it on. still totally playable without it tho
+kirby fighters is a nice addition, considering how the kirby series mechanics have neatly dovetailed with super smash brothers from the very beginning. I only spent about five minutes playing it but the stage variety is nice and the hazards are neat

-hypernova is never really utilized in any interesting ways, even in the final boss battle. occasionally you'll need to spit out whatever big thing you sucked in at a specific time, but that's about as complex as it gets
-the game feels sluggish, especially when trying to use the circle pad. this would be less of an issue if I wasn't trying to play this on an OG 3DS with adult-sized hands, where accessing the d-pad can be a little bit uncomfortable
-this is a bit of a slim package even for a kirby game, thanks to the final world being padded out with boss refights. the final boss lineup is solid, but it feels a little premature

I overall enjoyed the experience but I think that's because I was playing it mostly in fits and spurts when I had free time, including during long loads for other games. it's sort of a middling kirby game overall but around the middle it feels like one of the better experiences in the franchise.

Reviewed on Jul 11, 2021


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