Great atmosphere and low-poly visuals, and the controls that make or break its gameplay loops feel great to control. Overall it’s a perfectly solid game that I’d recommend, and I thought both of its endings were neat, but I also felt a little like “that’s it?” as I realized its full extent. The compulsive multipart harvest-and-upgrade loops, the number of separate islands, and the expansive list of creatively imagined fish all give the impression that it’s a bigger game than it is. I’m fine with it not being any bigger, but I wish it was okay cutting some of the upgrade loop stuff that retroactively feels like filler, building up needlessly for content that’s not there.

Reviewed on Apr 23, 2024


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