Sometimes I wonder if many open world titles could works just fine without having an open map to explore. Maybe just with some open areas. This is one of those times. Don't get me wrong, Horizon Zero Dawn is a good game, feels nice to play, Aloy is a likeable protagonist, its lore is great, it has very nice visuals and some amazing landscapes and the story is not great but neither something bad, especially when you discover what's going on. I give it that it's original. But it also has a not very organic world map filled with so many points I felt it unnatural. Perhaps too video gamey for its age. The sense of adventure was not what I expected it to be at all from a game with this kind of premise, but overall it's a solid product. I really liked the combat or more like the part where you can hunt machines breaking parts to extract loot and the tools at your disposal to do so and I hope that is explored even more in Forbidden West. I liked the game.

Reviewed on Mar 03, 2024


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