Brawl feels like the Smash game with the most complete package in terms of satisfying content. It has a wide variety of interesting game modes, including the Subspace Emissary, which replaces Melee's repetitive Adventure Mode. I know a lot of folks don't care for it, but I personally loved the Subspace Emissary. I cleared it on Intense difficulty multiple times and aside from maybe the Great Maze, which feels like a very long and drawn out way to conclude the game mode, I never really understood what people had against it.

I also think that second to Smash Ultimate, it has the best newcomers in the series, with a lot of varied and interesting picks from across many of Nintendo's franchises, as well as the first third party newcomers Solid Snake and Sonic the Hedgehog, two extremely memorable inclusions.

The gameplay is slower than Melee, but I still had a lot of great fun with it casually. However, the random tripping mechanic was never fun, and it was such a questionable decision adding that into the game.

I love Brawl. I'm very nostalgic for it, and it'll always be a huge part of my life.

Reviewed on Oct 02, 2022


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