Listen, I like Super Mario Bros, and probably someone at Nintendo says "Hey, let's do more of Mario 1, but make it harder." That is a short summary of what Super Mario Bros.: The Lost Levels is; notoriously hard, but also kind of cheap. This is just a straight-up expansion pack of Super Mario Bros rather than a sequel. Literally, everything is the same besides a few new textures and the infamous Poison Mushroom
Howard Phillips really saved us the trouble until we recieved this game under Super Mario All-Stars. While I haven't beaten that version of The Lost Levels, I believe that is a much better way to play this game than the Famicom original, and I was certainly not going to replay the game 7 more times to play through Worlds A-D, no sir. I couldn't beat this game without the Nintendo Switch Online's save states because how were kids back in Japan were able to beat this?
This is without a doubt my least favorite 2D Mario game, and I am certainly not going to replay it in the near future, at least the Famicom original
Howard Phillips really saved us the trouble until we recieved this game under Super Mario All-Stars. While I haven't beaten that version of The Lost Levels, I believe that is a much better way to play this game than the Famicom original, and I was certainly not going to replay the game 7 more times to play through Worlds A-D, no sir. I couldn't beat this game without the Nintendo Switch Online's save states because how were kids back in Japan were able to beat this?
This is without a doubt my least favorite 2D Mario game, and I am certainly not going to replay it in the near future, at least the Famicom original