It's a damn shame the otherwise superb swordplay here is tied to the stiff and broken nature of the grapple hook mechanic. I cannot get past the grapple hook. It disturbs and frustrates me. It is so close to being an enjoyable feature and for that closeness is made all the more worse. Your grapple hook does not have a range. There is no rhyme nor reason to where it can connect to. It can be short, or long, it can fire from whatever angle it feels. There is no need for the player to adjudge distance, or worry about how to get somewhere: just look around, constantly, for the dots. Just hope the janky jump mechanics work. I am shelving this because further progression requires, seemingly, extensive amounts of wobbling the camera around and finding the singular spots that the developers wanted you to find and grapple to. It is annoying and a pain in the ass. I will return one day hopefully less autistically and be able to enjoy the katana shinobi action.

Reviewed on Mar 23, 2021


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