Ooooo yeah baby! This rocks! Normal FPSs, boring FPSs, scale difficult along the axes of enemy and projectile placement; value will be given to a quick-thinking player who can skillfully and quickly dispatch enemies without exposing themselves to too much danger. Midnight Ultra says FUCK that bullshit, video game difficulty should be a question of "what the fuck am I looking at? is this a wall or open space?" It's gritty, and ugly, and hard to look at; the gameplay doesn't have the same abrasiveness as the visuals (luckily), but it moves along quickly and stays interesting. Sucks that melee is broken aside from fireball (which is not melee, right, kinda dumb.)

MU has this great edge to it; Itch games generally are rough but this one in particular is like a nice pumice stone you can use to exfoliate out whatever bullshit gaming caluses you've built up by playing bland, boring bullshit.

Reviewed on Aug 27, 2022


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