Cult of the Lamb is if you took Animal Crossing and combined it with Binding of Isaac. You are a reborn lamb who under the watchful eye of your god, create a cult that you can sacrifice, marry and make eat bowls of poop.
The gameplay is where this game thrives however the plot is really simple and does a good job as a background piece for your dungeon crawling adventures.
There's nothing special here in terms of it's story and it doesn't really need one. All you know is to kill 4 archbishops to free your god. Along the way you meet NPC's who are either gentle or crazy and help you along your journey. Though the plot may be lacking, as mentioned, the gameplay is why we are here and with the gameplay comes your own sense of who you make your lamb.
Essentially you gain followers via buying them off a spider, rescuing them or convincing them to leave their cult for yours. As you explore in the dungeons, you gain resources that help you in your cult camp. With your followers and resources, you construct buildings to help you in your journey and create rituals that will serve you well against the forces of the archbishops.
It's an awesome set up. You go off on your dungeons, come back to your camp and lead your cult. This is where all the fun is. You can customise and name your followers which gives a sense of twisted moments if you name them after your cats or partner. They can die of old age, eat poop, be killed or sacrificed. It's the best part of the game. Seeing how your followers live their lives and all the whacky things you can do to them.
The camp was my favourite part. Who was friends with who? Is there a rebellion in the midst? Should I make them eat another follower?
In terms of dungeons, it is the most simple of rougelites. You go in, do a few rooms, get some upgrades for the run, kill the boss or die. I think if the game didn't have the striking artstyle it does and the cult camp, this would be nothing special but thankfully the two go hand in hand and it does make the dungeons worth it. Getting followers and new rescourses for your buildings is why it's so important and it aids each part of the game well.
There's a lot to talk about and there's so much more you can do with your followers and little hidden gems that makes this game so worthwhile to play even if I find the dungeons way too simple.
It's a fun video game and if you've never played a rougelite and like Animal Crossing, I'd recommend this entirely.

Reviewed on Apr 23, 2024


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