Quink
11 reviews liked by Quink
The Battle Cats
2011
The worst thing about this game is the save file management (you better never delete the game or lose your phone), apart from that this is probably the best gacha game I have ever played... because the game uses a fixed seed which you can use to predict your rolls. Even if you don't cheat the gacha, the gameplay is pretty fun. The game is offline single-player which is rare to see on mobile.
Nox
2000
Kittens Game
2014
Gone Home
2013
Old School RuneScape
2013
Path of Achra
2023
Wild to think that there are already Rift Wizard-likes out there, much less one this good; also borrows heavily from DCSS with the race-class-god character creation, from ToME4 with the insane skill trees, and possibly from... Path of Exile, with how these character perks and skills can combine with a variety of build enabling items (and most of the items in Path of Achra are potentially build enabling to some extent) to the point where if you're not deleting the screen by the end of the game you probably screwed up at some point. It does, after all, advertise itself as a "broken build sandbox", which at first makes it sound like it's some super easy power fantasy - and early runs might even give that impression - but you're really going to need to figure out how to put together and pilot these broken builds to survive the higher cycles (optional difficulty increases after each victory, with monsters getting higher stats and the player gaining more levels).
This game had no business being as good as it was fun for being a budget title (some would even call this shovelware).
The game takes advantage of the Wii remote gyroscope sensors and makes great use of them providing physic based levels filled with puzzles, traps, switches, etc. You use the wiimote to tilt the controller and move the mercury blob around the levels which become harder as you progress and require more and more precision. New gameplay features such as changing colors to perform different actions are unlocked as you progress through the levels, therefore adding more variety and replay value.
For the price of admission back in the day, this was definitely what some people would call a 'hidden gem' and worth adding to any Wii collection due to the easy pick-up and play nature of the game (but hard to master later on).
The game takes advantage of the Wii remote gyroscope sensors and makes great use of them providing physic based levels filled with puzzles, traps, switches, etc. You use the wiimote to tilt the controller and move the mercury blob around the levels which become harder as you progress and require more and more precision. New gameplay features such as changing colors to perform different actions are unlocked as you progress through the levels, therefore adding more variety and replay value.
For the price of admission back in the day, this was definitely what some people would call a 'hidden gem' and worth adding to any Wii collection due to the easy pick-up and play nature of the game (but hard to master later on).