When I was younger, I remember being amazed at the scale of the levels in Halo: CE. The second mission in particular, aptly named "Halo", was the real standout. Being able to choose your path and drive the Warthog around was amazing. I couldn't wait for the technology to catch up so we could have a seamless Halo experience from start to finish.

Halo Infinite attempts to do just that, with mixed results. Unlike other open-world games, you are not inundated with points of interest on your minimap. While playing in co-op, we found ourselves naturally stumbling upon side missions and activities to complete. Each side activity would reward you with something tangible, thus respecting your time and effort.

The overall gameplay is very tight and responsive, it feels great to play. They've also added a number of new gadgets and abilities to use, with the grappling hook being the standout. While it may seem out of place in a Halo game, it works very well and is super fun to use.

As for the story, I think they did a good job, because just like in all the other Halo games, I had no idea what was going on. Although, as @Splodey mentioned in his review, the game has a very melancholic tone and feel. I don't know if it was intentional, but it was definitely noticeable throughout the campaign.

I remember reading that the art direction they chose was a deliberate nod to the visuals of Halo: CE. I think it worked really well and I hope they stick with it for future releases.

The game can look nice at times, but it's easy to tell that it's a cross-gen release. The lack of raytracing on the PC and XSX was a bit of a disappointment, as the game could have benefited greatly from it.

I had very low expectations for this Halo title. One of the reasons I picked up the Xbox Series X was to play it, only to have the game delayed multiple times and launched in a poor state. The lack of co-op at launch was the biggest sin of all. However, they seem to have improved the game a lot since launch. I think all fans of Halo should give it a try.

Reviewed on Apr 09, 2024


Comments