Mechanically excellent. The controls are great, the combat is probably among the best the genre has to offer, the level design is creative and will require you to master its nuances. I just have a small gripe when it comes to boss design. It's not that it's bad, but cinematics happen way too often and break the flow of the battle constantly. Certain attacks are also pretty strict when it comes about the answer it expects from you. While on regular combat you're allowed to use certain moves and tricks for their i-frames, bosses are far more scripted and will only accept the "planned" response. For a game with such an interesting combat, I find this rigidness to be a waste of potential.

Artistically... I'm torn on it. The music is forgettable. The 3D feels like Bloodstained RotN except even less stylized. Environment design is great, but otherwise it doesn't have much to write about its visuals.

Nothing that really drags the game down, but it's not as great as it could be.

Reviewed on Jan 27, 2024


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