I love Final Fantasy music so obviously I'm gonna at least somewhat enjoy a Final Fantasy rhythm game.
The rhythm game itself is kinda weird at first but cool, I just don't really vibe with any of the difficulty options for most songs.
The rest of the game (the fighting monsters and leveling up stuff) is kinda weird and feels a bit pointless.

The track and character selection is far from perfect but aside from XIV it's fine.
For XIV it's awful though. I've seen reviews saying that there's too much XIV which is just absurd to me. That's 5 entire games! (or 4 I guess since they didn't bother with Endwalker, don't come at my about the release date, Endwalker was released months before Strangers of Paradise)
I will agree that maybe there was a bit much ARR but there are 4 entire tracks for Shadowbringers and Stormblood each, that is, imo, unacceptable for one of the most successful games in the series.
Also the selection of characters from XIV just being the same characters as from the arcade game from 2016 is such a massive disrespect.

Despite all of what I just mentioned the game would have still been a great game if it wasn't for the fact that long songs are cut down. At least make it an option to play the full length songs if you don't want to "force" (most songs that would have been long aren't required to unlock anything major) people to play all 17 minutes of Dancing Mad.
Especially Answers being cut down to three minutes(!) feels like a final spit in the face of XIV.

Reviewed on Mar 09, 2023


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