Unsighted is a fun game and has all the pieces of a good metroidvania, but I cant help but feel it never tuned all those individual pieces quite right.

I played the game on Action Girl difficulty. The game suggested it as "Intended challenge level, recommended for experienced players", but I found it to be very easy. The stats screen at the end of the game said I had died just 11 times and I didn't even use items like the revive cog and other stuff that felt too game-breaking. Just about every enemy can be defeated by parrying it 1-2 times and all of the parries are heavily telegraphed. Even the big endgame bosses that your companion warns you against fighting are pretty simple to beat with tutorial weapons (Steam even shows 35% of players have beaten them with a non-endgame weapon, compared to 56% who have beaten the tutorial boss).

The timer also fell flat. Meteor Dust (the currency used to extend the timer for each character) is abundant and you'll only hoard it early when you don't realize just how plentiful it is. Meanwhile most NPCs have timers that are more than enough to complete the game without you ever needing to extend them. I only lost 3 NPCs total thanks to their time limit, but I had more than enough dust to save them anyway. I just didn't bother because they were useless and I couldn't be bothered to backtrack just to extend their life.

I will give it credit. Unsighted is a fun game to play. The enemies are quick and movement is fun. Even if its not very difficult, I still enjoyed the moment-to-moment feel of the combat. While I would have enjoyed it more had the challenge been a fair bit higher, its far from a bad game as-is. Maybe Robot Apocalypse is a better fit for challenge, but I don't care enough to replay the game to find out. I'm happy with what I got to experience and that's about it.

Reviewed on Jan 28, 2024


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