I remember being younger and reading about how the Gamecube got a lot of exclusive Resi deals early on. Be it the fantastic Resident Evil Remake, or the iconic Resident Evil 4. And this one... was kinda always there.
Gameplay-wise.... god, this is kinda messy isn't it? Taking out the boxes from the game makes the backtracking an absolute mess to deal with, since you have to place items on the floor now. I do like how the character balancing works in this, being fairly similar to what they were pulling on the original Resi game with Jill and Chris. However... holy moly are the enemies annoying in this. So, how do you make one of the more annoying enemies in the franchise (Hunters) an even more annoying mess to deal with? Make them small and jumpier than usual.
I do like how the new leeches enemies work, it's kind of a neat twist from the entire "burning enemies" from the REmake.
Gosh.... I only wish this game had an item box and a better enemy balancing to it, because this was actually pretty cool. Maybe this improves in following runs considering I somewhat know what's coming next now, but... I don't know.
This game suffers from a similar fate to Code:Veronica, as in the backtrack is annoying and the main antagonist is so corny it's hilarious.
But it's also on the same engine as the REmake, so visually speaking this is one of the more beautiful Resi titles I had the pleasure to play.

Reviewed on Mar 03, 2024


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