World of Warcraft is a strange case of a video game because depending on the perspective, how it lands in terms of score can vary wildly.

This is not a rating of no particular expansion, but of the entire game as a whole. This game for years has been a game I can reliably return to and there is always something that takes me back that I can play for more than just nostalgia - there's always something fun you haven't completed yet, or a class / race combination you haven't tried.

From my perspective, I am someone who mostly enjoys Player Versus Player, which is next to perfect (especially for someone in the casual - very good experience range, perhaps not so much for the top one percentile, but then what game is?). The lens that I view this game through is a Player Versus Player game firstly with an expansive, almost limitless RPG game surrounding it, which is why in my opinion it's a nigh-impossible game to dethrone.

The game has had more than its fair share of flaws, sloppy writing and storytelling, but above all for me the content I have enjoyed most has almost always been fun for the large majority of the games lifespan - hell, even when I wasn't having fun with the game in those areas, it wasn't because of the gameplay itself, but outside issues with the matchmaking.

In general, this game is excellent to enjoy as an RPG, for the countless hours of content within it - hell, you'll never ever finish it. But just know that it's essentially outgrown its MMO roots and if you're looking for a multiplayer experience you're not going to get a good one. New lore added to the game is also mediocre, but that doesn't take away from the thousands of hours of decent lore already present.

Reviewed on Jul 04, 2023


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