SirALtered
Gran Turismo 7 2022
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
35h 0m
Days in Journal
10 days
Last played
July 8, 2023
First played
December 27, 2022
Platforms Played
Extremely boring to play, once you do one or two laps of a track you know it, the campaign’s standard is 5… you are just repeating yourself. I found myself thinking about other things while playing. AI’s difficulty is either extremely hard or a total pushover with almost no in between. You start around 30 seconds behind first place and usually catch up to them in 1 or 2 laps, on the other hand you barely get close or in 4-16th which the game treats as a loss. If you are in the lead by 10+ seconds it basically turns into a time trial.
The graphics are gorgeous, no denying that. On specific tracks you can see low poly models change to high poly (particularly the bottom of fences) and now I can't help but notice it, a pretty small issue though.
The loot boxes are total shit, I have gotten the worst prize possible for everyone I have opened except maybe 2? Got a f1 car one time but that was probably like 1 in 10,000 or more. Monetization is pretty scummy, most modern cars are horribly overpriced (upwards of 1 mil) with the option to skip the grind through microtransactions. Also, the transactions are pretty costly for the amount they give 30$AUD for 2 million credits.
The graphics are gorgeous, no denying that. On specific tracks you can see low poly models change to high poly (particularly the bottom of fences) and now I can't help but notice it, a pretty small issue though.
The loot boxes are total shit, I have gotten the worst prize possible for everyone I have opened except maybe 2? Got a f1 car one time but that was probably like 1 in 10,000 or more. Monetization is pretty scummy, most modern cars are horribly overpriced (upwards of 1 mil) with the option to skip the grind through microtransactions. Also, the transactions are pretty costly for the amount they give 30$AUD for 2 million credits.