The Callisto Protocol is the most atmospheric game this year and the sounddesign is something else. Especially with Playstation's Pulse 3D Headset. This game is really immersive with a good headset. So I highly recommend to use one. There are so many different environmental sounds like biophage crawling through the vents, security units patroling the corridors. I was so damn paranoid and on the edge the whole time. You never know where the next danger lurks.

What was that noise that I just heard? Was that a biophage who could jump out of the vent right next to me at any second, maybe just a noise from facility or my imagination after all? I like the variety of the environments/levels. The visuals are also really great and the game looks absolutely stunning. The combat is okay I guess, at the beginning it's a little bit repetetive but when you get a few weapons it gets better. But it gets really difficult when you encouter more than two enemies. The Callisto Protocol does not invent much new, but it doesnt have to. It takes established pieces of game design, puts its own spin on things and creates a really great game out of it. The story is interesting enough to keep me interested and the characters Jacob Lee and Dani Nakamura are well written. Voice acting and the motion capturing are both really great and the performance by Karen Fukuhara in particular stood out to me. She cute and is such a talent actress. She was the only positive thing in Suicide Squad (2016), is one of my favorite characters of The Boys and now probably my favorite character in this game.

The only things I noticed negatively are the amount of times you have to crawl through vents or shimmy through a gap, it's insane how often you have to do that. The bosses, you encounter one boss I think 4 times without a change so it's the same bossfight over and over again. The other one 2 times. The second time it has a second form. But both of them look really basic. The creature design in general isn't really special.
The other thing is the save mechanic, it's the worst save mechanic which I have ever encountered in a video game and it's one of the biggest lies in the history of video games. All the way up there along side Todd Howard saying "sixteen times the detail". It only saves at checkpoints even when you save manually. So if you level up your weapons before a bossfight and then get your ass kicked you have to level up everything again. This wouldn't be a big problem normally but there are a few really tough sections and it gets really annoying after a while.
The performance is great and I never had any problems on my PS5.
Overall there are a few flaws but they are not a really big problem and it's all in all a great game. I would also call it an action game and not a horror game. I'm excited for the story DLC because of the Cliffhanger and I'm hoping for a sequel because I can see the potential.

Reviewed on Dec 06, 2022


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