This game is greatly improved over the second game and makes that game feel more like a proof of concept than anything. The game addresses the main issues I had with the last game, namely the lack of interesting level objectives and one button combat. Spark 3 adds a lot of new shit that greatly increases variety, with side missions that have new objectives and a couple of vehicles that work and play well and help to break up the monotony. The combat has gained basic light - heavy strings and a launcher for some more fleshed out air combo stuff which, along with the new bosses, does help the combat a fair bit even if it's still largely "run to man and press buttons".

General platforming is as good here as it was in 2. Still a bit too slippery especially for high speed running on narrow pathways and jumping onto small platforms (the down dash still proving to be an excellent addition from 2) but as a result of everything being better the platforming gets to shine brighter. The story is largely nothing, most of it is really exposition for stuff that happened in 2, until the end when it becomes completely unhinged and so melodramatic that the only thing more batshit is how it goes from its ending to the credits which is a very aggressive mood whiplash that left me baffled. Also the OST is fairly memorable and do be slapping.

All in all it's an incredible end to what was largely a fairly mediocre trilogy and I'm definitely interested in what these amigos will be doing in the future.

Reviewed on Dec 11, 2022


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