Just a neat little metroidvania focused on the use and abuse of certain movement techniques you'll earn as the game progresses. Doing long jumps into super side hops into wall runs and wall kicks flows and feels good and when mastered can lead to naturally finding alternative means of solving platforming bits. Besides that, the PS1 low-poly aesthetic has yet to be beaten to death so it's neat here and the combat doesn't really have any reason to exist outside of the movement enhancing ground pound and a C tier end boss. Overall, good use of eight dollars and eighty cents (Canadian currency).

Reviewed on Aug 02, 2023


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