Beautiful presentation, impressive art direction, incredible graphics and use of multi-media, a mindbending story that was fascinating and, at times, a little heartbreaking.
But the gameplay was tedious. A slog even. This game broke the cardinal rule of not being fun to play. A lot to admire for sure, and I think Remedy will one day make a masterpiece but they need to make sure the playing part is just as engaging as their storytelling. Enemy variety was nonexistent. Enemies were bullet sponges. A lot of tedious walking around with nothing to engage with. Tedious puzzles. And Saga’s Mind Place was a snoozefest.
Ultimately, I’m pretty disappointed because the potential for this to be amazing was definitely here. Maybe next time.
But the gameplay was tedious. A slog even. This game broke the cardinal rule of not being fun to play. A lot to admire for sure, and I think Remedy will one day make a masterpiece but they need to make sure the playing part is just as engaging as their storytelling. Enemy variety was nonexistent. Enemies were bullet sponges. A lot of tedious walking around with nothing to engage with. Tedious puzzles. And Saga’s Mind Place was a snoozefest.
Ultimately, I’m pretty disappointed because the potential for this to be amazing was definitely here. Maybe next time.
INaNBillington
7 months ago