This game has a cool premise but is undermined by the mechanics of the game limiting your options to a comical degree. Each enemy only takes damage from a single one of your guns depending on their type, the game tells you off for trying the wrong ones or even hitting an enemy with the wrong type by accident while aiming for another. The game has a super move that basically wins a fight instantly, and it will tell you explicitly when to use it so there's no point saving it for a hard fight later. Every arena is a box with no obstacles or verticality. The only movement option in the game is relegated to platforming segments that feel completely automatic. There's no ammo pickups. Secrets do nothing except give you concept art. There is as much player agency as possible stripped back in this game and it's all in service of a gameplay loop that feels like an OK doom mod at best.

Reviewed on Oct 12, 2023


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