Godfist is a roguelike in which you must climb a tower to get revenge upon the Gods for killing your family. Entities in this tower are in the Gods' Domain, so they are immortal (including you), so the only real way to defeat enemies (and to lose) is to get knocked off the tower. This leads to health being calculated like Smash Bros. with a percentage meter showing how much knockback you will take.

You can either inflict damange with basic punches or with special abilities assigned to Q, E, and R. These abilities randomly roll into another one once you use it. You start with 3, and get more through chests that will add more to your pool. I think this is a fun enough premise, but the problem I'm having is that the combat isn't very interesting enough. Spam your basic bunches to (slowly) add percentage on, or spam your abilities (and the starting abilities do not feel particularly good).

Overall I think this game just needs more oomph to be good.

Reviewed on Mar 26, 2024


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