They made this game even more bullshit than Legend, but I was accepting of it. I accepted them not really teaching me how the dodge mechanic worked, brute forcing my way through the first boss. I accepted the platforming being kind of more demanding. I accepted that I had to use a guide because I was lost constantly.
This all changes once you get to the last levels. I did the first one fine, but the second one? Oh no fuck that. They make you do a bunch of timed platforming with extremely tight windows for success, way too tight for me to even be passable. And on top of that, they throw flying enemies that have huge AOE knockback explosions that can send you off an edge and restart that section. In fact, every enemy of that type has these explosions, including the final boss. These don't really do a lot of damage, but the knockback is insane AND CAN STUN LOCK YOU.
I resorted to finding save files online and then loading them whenever there was something I didnt want to do (basically the rest of the platforming in these last 2 levels)

This has been my Tomb Raider: Anniversary rant.

Reviewed on Jul 30, 2021


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