Saints Row IV is a bodacious farewell to the Saints. The ride has been crazy. From a random street punk to ruler of a space empire; from grounded gta clone to insane super power simulator.

The Super Powers make for some of the funnest game play in a Saints Row game. Being able to sprint and jump around the map at high speeds makes it so much better since Steelport just sucks as a location if you are normal. It does take a step back in the enemies though, because its just the Zin, idk makes the world feel emptier than 3 gangs and police. They added a SHIT ton of power up points for your powers to the map (like 1200) to make the map have more stuff, kind of cheap, but it activates the collector neurons so its fine. The collectibles in SR3 were not fun to get because you had to drive, or slowly fly, to get to them, very boring.

While i think this might be the best gameplay in the series, I don't think I like it for a "saint's row" game. Yes, it is super fun, but the super powers can NOT lend themselves to a grounded story/world. The story in this game is my least favorite, but its still enjoyable. It does some good stuff, like Shaundi dealing with her past self, and the Gat stuff. All the references to saint's row past was awesome too, like the mission where you free benjamin King at the old saint's church from SR1.

I do find it weird that they kept ALL the guy voice actors for the player character, but replaced girl 2 and 3 from SR3. I really digged the kind of russian voice for my girl in SR3, but then i had to settle for french accent in this game. Also the game kept crashing on PC, probably about once every hour or so. It didn't really bother me because the game autosaves like crazy and its a quick start, but that doesn't mean that its not bad.

Reviewed on Dec 02, 2020


Comments