Honestly pretty disappointed with this one. Obviously just not for me as many claim Sekiro to be a masterpiece, but I never enjoyed parrying in Soulslikes and that's essentially all this game is. Bosses felt repetitive and boring.

Reviewed on Sep 29, 2023


1 Comment


7 months ago

It's not fair to compare Sekiro to the souls games since Sekiro never tries to match their style. It isn't a coincidence that many people call Sekiro a rhythm game simply due to the combat feeling as if you are trying to match the rhythm of the bosses.

The game also offers you other counter options such as mikiri counters and the jump kick. Prosthetics and weapon arts can be weaved into the combat which exponentially increases its skill ceiling. Reducing the entire system to just "parrying" doesn't do it enough justice.