A pretty awful experience on PC. Very poor performance, constant stuttering, visual glitches and flickering. It made the game really difficult to enjoy and that is besides the other issues like bad enemy AI, poor gunplay, and pretty boring objectives along with baffling decisions like co-op only progressing for the host. There was something good here deep beneath the surface but I dont know we will ever see it.

A really great isometric ARPG. Buggy as hell at times though. Combat is fun and bloody and I loved the visual style.

An incredible game but what else can we expect from From Software. Striking art style, fast, furious and engaging combat and tons of options to build your AC the way you want. I loved this game from beginning to end.

Wo Long Fallen Dynasty by Team Ninja continues their excellent trend at taking on the soulslike genre. This time adding elements of Sekiro with the parry system being a focus of the combat. I really enjoyed this as it felt more forgiving than Sekiro and many times you get an instant gratification off good parries with awesome cinematic critical attacks.

Story was so-so. I didn't really follow it very well. Wouldn't say this is a strong part of the game. Could be on me though as I was having a hard time following it. I did quite like many of the characters but more for their gameplay help.

Visually pretty good thought I think it's a step back from the visuals and art style of Nioh. Spell and parry effects look excellent and the art style is very good though.

I loved being able to play this game in Co-Op almost beginning to end. Many times in From Software games I wish we could just stay in co-op the entire time and Wo Long allows for this. Its a great system and how these games should handle co-op going forward.