What an ride. The combat is honestly the best I've played in any JRPG. You're restored after every battle, which in means you're able to go all out for every one of them. In turn, the enemies are difficult, allowing almost every encounter to be strategic and engaging. The Sky Armour combat added an extra layer of variety that was much appreciated.

Rarely did battles feel repetitive or tedious which is a trap almost every other turn-based JRPG falls into. It's kind of a miracle just how smooth the experience was.

The story is also pretty great, even if it took a while for it to really grow on me. I was a little lost on a few aspects of the plot by the end, but for the most part the characters and their trials were fun to follow. The world set up was also surprisingly interesting for what appears cookie-cutter fantasy on the surface.

My only real complaints are that the music can be quite repetitive due to a limited number of tracks (though the tracks themselves are excellent!), the UI can be a bit un-user friendly, especially for gem-crafting and the like, and some of the Sky Armour bosses can be a little frustrating.

Otherwise, this is a polished, engaging, content-rich JRPG that soars among the greats that inspired it. To think one person can develop a game better than the majority of AAA of its year.

Reviewed on Apr 10, 2023


Comments