This review contains spoilers

Lies of P is an incredible game. I am wowed by the ambition, the creativity, the soul of the development team in all aspects. The almost absurd idea of having a Pinocchio-inspired Souls-like is one that on-paper would have some listeners be a bit skeptical or confused, as I was. But playing the game made me a believer, and that says a lot about the passionate game developers who care greatly about the genre. Seeing bits and pieces of the original story turned into even bigger or whole story moments was greatly enjoyable. Without getting in to too many spoilers, I found the overarching plot a great dialogue on humanity, emotions, empathy, and independence. The main cast was also extremely well-written in my opinion, and uncovering their backstories through the gameplay was a big plus. I earnestly hope for some DLC or a sequel to continue to explore the world, as hinted in the final 30 seconds of the post-credits. More ending options would be a huge benefit as well.
In terms of visuals, I was a little underwhelmed at some points. While the character models were exceptional, for friends and foes, I found the overall level design a little wanting and the world itself didn't have an extremely great aesthetic in my humble opinion. The cinematics were definitely gorgeous, but those were few and far in between. Pretty good, but not the overall best I've seen. The soundtrack and sound design was exceptional though. I genuinely love the fact that one could find beautiful songs and play them in the main hub area, and the foreboding soundscape while adventuring was on point.
Finally, the gameplay. This was a pretty satisfying combat system, with lots of quirks to it that I found beneficial to the comprehensive experience. The P-Organ leveling, the weapon modification system, unique weapons, wishcube wishes, the combat-parry mechanics, legion arm upgrading, the inclusion of throwables/usables, all of it created a relatively deep adventure package. In terms of stats, my one complaint would be the absolute lack of Advance-stat weapons in comparison to Motivity and Technique. Altogether though, I did have a great experience with the game, enough to make even the 2nd run-through fairly enjoyable. Learning the throwables cheese did dampen/expedite some fights, but I won't hold that against the game too much. With some grinding (maybe 5 or 6 hours top) I was able to barely edge out the hardest final boss fight. Once again, I'd like to close by saying this was an excellent game and I'd hope to see more like this.
 
2 pts for Story - 2
2 pts for Graphics - 1.5
2 pts for Sound/Music - 2
4 pts for Gameplay - 4

Lies of P Rating = 9.5 (Leaning 9 over 10)

Reviewed on May 28, 2024


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