Somehow, it got even worse.

Overwatch 2 is largely unchanged from the first, but the biggest difference is probably the monetization system, which is absolutely horrendous. All lootboxes are a crime, but Overwatch 1's were as tolerable as they got, Overwatch 2's battle passes are horrendous beyond compare, 10 bucks a character, cough it up. Spending the time to grind for them isn't even an option anymore, you will never unlock even one character, it would take weeks of playtime. You can't even use the credits you earned in the old game on all the cosmetics from the first game, despite being able to do this in the old game. Overwatch 2 is now pay to win, yippee.

Not a single issue from the original game has been addressed, they've actually been made much worse. The gameplay is still highly unsatisfying due to how much it hinges on DPS, one out of three total roles. If you have good DPS you can win, if you don't you lose. There's no point in even playing the other two roles, every game you have will be a total coinflip in the lower ranks, and you'll never even get to the higher ranks because you will always be punished for losing, regardless of how your teammates or you played. Baffilingly they also removed the group finder, making your only options to either play with randos, or go on Reddit and maybe find someone who's actually willing to play with the bullshit, and not in spite of it. That's not even getting into the fact that the game just doesn't have a engaging structure, it's not fun to try and take out healers and tanks because they just regenerate, it's not fun to be a tank because you can't kill things, it's not fun to heal because you're defenseless and unengaged, Mercy and Lucio's main roles are just to avoid enemy fire, a task that's not fun when succeeding or failing. The ultimates are still, predictably, horrendous to deal with.

If you've played Overwatch 1, imagine playing that but with even more greed, and even less time spent actually playing the game.

Reviewed on Oct 09, 2022


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