This was the first game I ever played on a smart phone, on my childhood crush's dad's iPhone 3GS. Which blew my mind at the time. I enjoyed terrorizing all the poor little problematically-portrayed island people, and discovering all the secrets the game had to offer.

2006

I played this as a substitute for Spore when I didn't have access to it. Pretty game. Nice visuals. I have fond memories of it.

I enjoyed playing this with my friend back in the day, trolling people, pulling off ridiculous lies and conspiracies. But eventually it got boring for me staring at the same uncanny-valley town, with the ridiculous flair that people paid to have on their characters. My friend began to take the games too seriously, and my mental capabilities are pretty hit and miss when I'm honestly trying at a social deduction game

The OG .io game. I always love games that I could imagine building myself, and this is one of them. I love the dynamics of a bunch of cells swirling around trying to absorb each other, the emergent behaviour that comes out of that. The simplicity is beautiful. I have fond memories of consuming poor little players with a big blob with "ASSIMILATE" written on it

Only just a few years ago did I actually figure out how to play minesweeper properly. As a kid, I was mystified. I like the explosions that they added since the Windows Vista version, I think

Who made this? Why was it made? Why was it on my parents PC? Perhaps we'll never know the answer to these questions. But I did enjoy exploring every nook and cranny of this game that I could, as with all of the few games I had access to as a kid. I never did manage to escape that unreasonably fast grey monster thing. I think I might have had nightmares about him.

This game for me comes from a happy time when I watched a lot of Let's Plays on YouTube, so it has a place in my heart there. I really appreciate the art style, the atmosphere, the innovation. I played it myself once, and I don't think I got very far, but uuuhhh, I like it! What more can I say. I know it's a pretty dark game but yeah, it just warms my heart that it exists

I only got to watch this in Let's Plays initially. I think it was Tobuscus whose playthrough I watched first. But the visuals, and the "story" fascinated me, and the soundtrack by Austin Wintory had a profound emotional effect on me. I finally played it myself a couple years ago and it was as admirable as ever.

Fun fact: One time I made a post about Austin Wintory on the subreddit for the TV show Firefly, and out of nowhere Austin Wintory himself was the sole respondent to the post. The internet is weird.

1993

How could I not rate this as a masterpiece? It's a classic.

It was another one of these games that my parents happened to have on their PC when I was growing up. As a six year old I would just wander around this 90's-CGI pre-rendered island not knowing what the hell any of it was or what was going on, just clicking things and seeing what happened.

A few years ago I downloaded it on my phone and played it properly. I got pretty close to the end and then just never got around to finishing it. Perhaps this game will always remain: a MYSTery to me

My great-grandmother got me Age of Empires: Gold Edition for PC as a gift when I was about five or six. What a legendary, based, god-tier gift for a grandma to buy.

I was always too scared to play the actual campaigns and just stuck to the foraging ones. My little buff and tanned, blue-pants builder men would always get steam-rolled by some red iron age guy on a horse whenever I tried to get out of my comfort zone. Nothing spamming the words "Big Daddy", "Photon Man", or "E=MC2 Trooper" into the chat couldn't solve though.

The best part of this game was the Scenario Builder. Me and my friend enjoyed just filling the map with an obscene amount of units and making our own sound effects as the two digital armies marched in to their meat-grinder.

WOLOLOOOOOO

Thanks to this game, I was a certified passenger airplane pilot by the age of seven.

I tried, and played it kinda regularly around a decade ago. But honestly, I don't get the hype with these kinds of games. Just running around in a confined area clicking on other players.

Good promotional material though.

This is just a worse version of so many other games that came before it. I guess it just became popular because it was more accessible. But it's very repetitive. Covid must've been doing something to people's brains back in 2020 as well as their lungs.

This is the ORIGINAL global-genocide bio-terrorism simulator. Gtf outta here Plague Inc.

I really love the atmosphere and the moments that arise in this sp00ky game. Hiding in the safehouse during the night for the first few times with God-knows-what knocking on my doors and beckoning me outside was genuinely chilling. Eventually I became accustomed to the fact that whatever horror found it's way in I could pretty easily beat back with a 2x4 full of nails.

Granted, I never figured out how to get past the first area, and haven't played in the 2.5 years since then. But I've always been meaning to get back around to playing it.