I greatly appreciate a game that knows what a sensible campaign length is, but I'd be lying if I said I wouldn't play another eight hours of Tinykin right now if it was available.

Just a joyful platformer with a beautiful sense of style, super satisfying mechanics, and some of the most fun collect-a-thon gameplay in years. Every minute you're either gathering something or, in a weirdly more satisfying way, opening a shortcut to make traversal around the map easier. It's a constant serotonin shot every 30 seconds as you get a new trinket or build a new bridge or bump into a new Weird Little Guy who is going to say something dumb. And all of this complimented by a superb audio/visual feedback system that pings and pops charmingly, and in a way that taps into that very core video game tenet of letting they player know 'youve done it!'

I hit 100% completion on this, which isn't super tough to do in Tinykin, but I did in the spirit of licking the plate clean after the best wings you've ever had.

Reviewed on Oct 18, 2022


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