This review contains spoilers

Normal difficulty. Good ending.

Significantly better than the first game. It still doesn't look great, but the first game was one of the dullest looking games ever so in comparison this game is beautiful. The controls feel clunky. Cole really likes to attach to things. It's amazing considering the system Sly Cooper has for that is miles better. They went backward for some reason. The combat is fine but not great. The missile is way too good. The final fight is lame as shit, especially compared to the first game. The story is fine.

I'm not big on karma systems, but I especially don't like this one. You're very heavily motivated to stick to one path, so it's really just a way to have a somewhat different second playthrough (something I don't at all care about). It's not, nor does it feel like it's trying to be, effective at presenting moral dilemmas. The last choice would be an exception to this if it weren't for the fact that in order to choose the option that the game has decided is the bad one when you've been doing a good playthrough (and vice versa I'd imagine) is to abandon the mission and go grind your karma down to the evil side.

I found the movement to be kinda bad for the first half, and then really good once I got the upgraded thrusters and the ice pushy uppy. I would've liked to have those the whole game.

Reviewed on Apr 15, 2024


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