Bio
My preferred 0-100 ratings can be found in the spreadsheet linked above.
Personal Ratings
1★
5★

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Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

N00b

Played 100+ games

Favorite Games

It Takes Two
It Takes Two
The Last of Us Remastered
The Last of Us Remastered
Dark Souls: Remastered
Dark Souls: Remastered
Outer Wilds
Outer Wilds
Batman: Arkham City - Game of the Year Edition
Batman: Arkham City - Game of the Year Edition

218

Total Games Played

010

Played in 2024

000

Games Backloggd


Recently Played See More

Infamous 2
Infamous 2

Apr 15

20 Small Mazes
20 Small Mazes

Feb 20

Knights and Bikes
Knights and Bikes

Feb 15

Before Your Eyes
Before Your Eyes

Feb 07

LEGO Builder's Journey
LEGO Builder's Journey

Feb 06

Recently Reviewed See More

This review contains spoilers

Normal difficulty. Good ending.

Significantly better than the first game. It still doesn't look great, but the first game was one of the dullest looking games ever so in comparison this game is beautiful. The controls feel clunky. Cole really likes to attach to things. It's amazing considering the system Sly Cooper has for that is miles better. They went backward for some reason. The combat is fine but not great. The missile is way too good. The final fight is lame as shit, especially compared to the first game. The story is fine.

I'm not big on karma systems, but I especially don't like this one. You're very heavily motivated to stick to one path, so it's really just a way to have a somewhat different second playthrough (something I don't at all care about). It's not, nor does it feel like it's trying to be, effective at presenting moral dilemmas. The last choice would be an exception to this if it weren't for the fact that in order to choose the option that the game has decided is the bad one when you've been doing a good playthrough (and vice versa I'd imagine) is to abandon the mission and go grind your karma down to the evil side.

I found the movement to be kinda bad for the first half, and then really good once I got the upgraded thrusters and the ice pushy uppy. I would've liked to have those the whole game.

Great game. I'm usually not huge on rogue-likes. This is the first since Hades that I've really loved. It's just really clean and satisfying. There are lots of different ways to juice yourself up that interact really well and intuitively. There's lots of potential for crazy combos that feel really good to pull off. My one complaint is that it can get repetitive. I'm at a point where it's substantially less enjoyable unless I happen to get a cool joker that allows me to do a new strategy.

For the King is pretty good. I only ever played 3 or 4 player co-op (mods required for >3 players). Managing where you go and what you do is interesting. You have your money, health, focus, time-sensitive quests, and rising chaos all fighting for your attention, making your choices interesting and important.
The combat falls a little flat for me. If you're lucky, you have a weapon that has multiple good abilities, but too often you have a weapon that only really has one good ability, and so combat just becomes spamming that one ability. Having abilities tied to weapons is an interesting idea, but it feels bad when you have a weapon you like that does interesting things, and then you come across a weapon that's significantly better, but also significantly less interesting. We never got especially far, and I don't anticipate finishing this game.