A good game hidden behind bad design choices. The base gameplay here is great, the upgrades are typically fun, the main gimmick is super cool and impressively implemented, and the music is fantastic (although the 16 bit tracks tend to be downgrades from the 8 bit tracks, somehow), but most everything else about this game left me severely disappointed. The level design leaves a lot to be desired (THE AMOUNT OF INSTAKILL PIT ROOMS IS ACTUALLY UNBELIEVABLE), the enemy variety is lacking (you will be seeing the same 5 enemies until the very end, with only 2-3 unique enemies per level, and that's being generous), both halves of the game go on for way too long, and the story is never allowed to reach its full potential due to probably my least favorite part of the game: the writing. For a script so dependent on humor it is PAINFULLY unfunny. past the first couple hours my eyes rolled at nearly every attempt at a joke. THERE IS LITERALLY A MOMENT WHERE A CHARACTER SAYS "WELL, THAT JUST HAPPENED" I SHIT YOU NOT. the further the game went on the more and more fed up with this games shit I got. I will most likely still end up playing Sea of Stars at some point, but my experience with this game has made me a lot more wary of it, which really sucks because I was pretty excited for that game.

Reviewed on Sep 25, 2023


1 Comment


7 months ago

Played this game for a few hours once, felt the same about the enemy variety