"Maybe you find a barcode laying around and then you put it down and it turns into a forest!"
"Ah cool. And what does the forest do? Do you solve a puzzle with it?"
"No. But it's cool!!"
- Viewfinder's entire vibe.

The very first moment you place a 2D photo in the world and see it come alive in 3D is genuinely rad. And the game is full of those kind of "wow neat" moments. Sadly, the game as a whole never really amounts to more than a series of cool moments in a mostly pretty easy puzzle game.

The idea for this game was so good. The core mechanic of taking and using photos to manipulate the world around you to solve puzzles is dope! But it almost feels like the devs didn't fully know what to do with the idea after they thought of it so they made a bunch of puzzles and then decided to tell a pretty random story I did not care about with some bad voice-over I wish I could've skipped.

+ Really cool and unique game mechanic
+ Some neat moments that had me go "Oooo cool"
+ Some decent puzzle-solving

- Story's uninteresting and voice acting is not great
- The 2D to 3D translation can feel a bit unpredictable and finicky sometimes.
- Puzzles are generally pretty easy
- Lots of random cool things around the world to showcase the mechanics but are rarely actually used in puzzles
- Last level in the game is randomly timed!!? Why??

Reviewed on Jan 21, 2024


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