When I think of Skyward Sword, my first thought isn't the surprisingly good story, solid dungeons, cool new crafting system, fun new gadgets, or the great visuals and soundtrack. No, when I think of Skyward Sword, I think of how much the motion controls fucking sucked, how boring it eventually was to fly around the huge empty sky world, and how stressful those awful stealth sections were.

Everything I listed that I love with the game I fully stand behind - it's got some truly fantastic stuff that no other Zelda before it had, but the game is brought down pretty heavily by the motion controls and empty open world. Seriously how do you make flying around on a big bird boring.

If you haven't played this and you want to know what it's like, go watch the Mega64 Skyward Sword video. This is the only Zelda game I can confidently say that I had a bad time playing. (Still 100%'d it though)

Reviewed on Mar 05, 2024


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