This is arguably the DLC that saved Fallout 76 and made it what it is today. This is the DLC that finally brought NPCs to Fallout 76 and made it feel like a proper Fallout game. Not only does it add NPCs but it adds factions (Raiders and Settlers), companions, tons of new locations, and an entire new currency in the game for acquiring cool new items.

The only problem with this DLC is, with all these new story quests they made all of them require you to load into solo instances to play or complete them. You can in theory join a friend in an area to help them with their quest, but then that doesn't progress your quest. So in a group of 4, you either all play the quest solo in your own individual instances, or you take turns with everyone helping each other and you do each quest step 4 times. Terrible design especially when games like Borderlands 2 solved this years ago.

So despite the great content in this DLC, it was annoying that my time playing this with friends was more accurately all of us playing the same game at the same time all on our own. Weird choice for a multiplayer-focused game.

Reviewed on Mar 27, 2023


Comments